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Whist Online

Play Bid Whist Online Bid Whist is the most skilled and competitive card game in the whole wide world. It is currently one of the most popular social games that is played with a full deck of cards. This is a 52-card, plus jokers trick taking game similar to Spades, Hearts, Bridge and Euchre. Whist is a classic English trick-taking card game which was widely played in the 18th and 19th centuries. Although the rules are simple, there is scope for scientific play. DKM Whist Online Whist has been described as the 'venerable parent of all card games played with the full pack' by Hoyle. It is the game that launched other games like Contract Bridge. This game is the classic version of Whist.

This online version of YAHTZEE was made by me. My name is Einar Egilsson and over there on the left is my current Facebook profile picture! In the last couple of years I've made a number of simple online card games, including Hearts and Spades. After making seven card games and three solitaires I figured it was time to try something else, so I.

Among the many apparition of whist card game in literature, one cannot mention the Leo Tolstoy's masterpiece War and Peace, or Jules Verne's novel Around the World in Eighty Days, whose main character Phileas Fogg plays whist card game. Free fruit games to play. Here follows the description of whist given by Edgar Allan Poe in his novel The Murders in the Rue Morgue (1841):

Whist online games

Whist Online With Friends

Whist has long been known for its influence upon what is termed the calculating power; and men of the highest order of intellect have been known to take an apparently unaccountable delight in it, while eschewing chess as frivolous.
Beyond doubt there is nothing of a similar nature so greatly tasking the faculty of analysis. The best chess-player in Christendom may be little more than the best player of chess; but proficiency in whist implies capacity for success in all these more important undertakings where mind struggles with mind.
When I say proficiency, I mean that perfection in the game which includes a comprehension of all the sources whence legitimate advantage may be derived. These are not only manifold, but multiform, and lie frequently among recesses of thought altogether inaccessible to the ordinary understanding.
To observe attentively is to remember distinctly; and, so far, the concentrative chess-player will do very well at whist; while the rules of Hoyle (themselves based upon the mere mechanism of the game) are sufficiently and generally comprehensible.
Thus to have a retentive memory, and proceed by 'the book' are points commonly regarded as the sum total of good playing.
But it is in matters beyond the limits of mere rule that the skill of the analyst is evinced.
He makes, in silence, a host of observations and inferences. So, perhaps, do his companions; and the difference in the extent of the information obtained, lies not so much in the validity of the inference as in the quality of the observation.
The necessary knowledge is that of what to observe. Our player confines himself not at all; nor, because the game is the object, does he reject deductions from things external to the game.
He examines the countenance of his partner, comparing it carefully with that of each of his opponents. He considers the mode of assorting the cards in each hand; often counting trump by trump, and honor by honor, through the glances bestowed by their holders upon each.
He notes every variation of face as the play progresses, gathering a fund of thought from the differences in the expression of certainty, of surprise, of triumph, or chagrin. From the manner of gathering up a trick he judges whether the person taking it can make another in the suit. He recognizes what is played through feint, by the manner with which it is thrown upon the table.
A casual or inadvertent word; the accidental dropping or turning of a card, with the accompanying anxiety or carelessness in regard to its concealment; the counting of the tricks, with the order of their arrangement; embarrassment, hesitation, eagerness, or trepidation—all afford, to his apparently intuitive perception, indications of the true state of affairs.
The first two or three rounds having been played, he is in full possession of the contents of each hand, and thenceforward puts down his cards with as absolute a precision of purpose as if the rest of the party had turned outward the faces of their own.