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Pinochle Online

You can play pinochle with computers or online with other people Game's features: - Advanced computers - Most popular rules variations: double-deck and single-deck, 4-players and cut-throat. Pinochle contains some elements from several other card games at World of Card Games. It has the concept of 'melds', special combinations of cards, as in Gin Rummy. However, the melds are more complex. For example, a 'pinochle' meld, worth 4 points, is composed of the Jack of Diamonds and the Queen of Spades. There's nothing like that in Gin Rummy! Wahoo: The Marble Board Game. Masque Publishing. Masque Publishing. Masque Publishing.

  1. Play Pinochle online, free

Pinochle is updated frequently with user-suggested features and AI improvements. Also available in the App Store is a paid version with NO advertising: Pinochle Gold. Pinochle is a card game played with a 48- or 80-card deck of 9s, 10s, jacks, queens, kings and aces. A full listing of card games that are available today such as Solitaire and Bridge. Find the card game that is best for you and play now for free!

For all three difficulty levels the cards are dealt completely at random to you and to the computer players. Computer players are not given any special advantage and they do not know what cards are in your hand or in any of the other players' hands. The difference between the easy, standard, and pro players is their memory of what cards have been played and their strategies used to choose their plays. If you are finding that the computer is beating you, you will likely benefit from understanding how the computer chooses its next move. Online
Bidding:Generate a maximum willing bid by picking a random number. Increment the bid until it is above the maximum willing bid, then pass.
Declaring Trump:Declare trump suit with whichever suit has the highest sum of card values.
Passing Cards To Declarer:Pass a random set of cards.
Passing Cards As The Declarer:Pass a random set of cards.
Trick-Taking:Play a random legal card.

Standard Computer Strategy
Bidding:Simulate many rounds with cards randomly dealt to standard strategy players. Set the maximum willing bid at the round score achieved in more than 83% of the simulations.
Declaring Trump:Simulate many rounds with cards randomly dealt to standard strategy players. Pick the trump suit that resulted in the highest willing bid.
Passing Cards To Declarer:First prefer not to pass any cards that result in a meld score for your hand. Then, prefer to first pass highest trump cards. Then prefer highest non-trump cards.
Passing Cards As The Declarer:First prefer not to pass any cards that result in a meld score for our hand. Then, prefer to first pass non-ace cards that would make us void in a suit, then prefer non-trump kings, then non-trump queens, then jack of diamonds (except if just received from partner), then lowest non-trump cards, then lowest trump cards. Finally, if necessary, we would choose to pass the cards that contribute the least amount of points to our meld score.
Trick-Taking When Leading:Remembering what has been played and what was shown during passing and melding, play the highest trump card that is guaranteed to take the trick. Otherwise, play the highest non trump card.
Trick-Taking When Following Lead:If we don't have a play that can beat what is currently in the trick pile, then if our partner played the current highest trick card then we play our lowest counter. Otherwise we play our lowest card. If we do have play options that could beat what is currently in the trick pile, then we play our highest winning card unless we are playing last. If we are playing last and we can take the trick then we play our lowest card that can take the trick.

Bidding:Simulate many rounds with cards randomly dealt to standard strategy players. Set the maximum willing bid at the round score achieved in more than 75% of the simulations.
Declaring Trump:Simulate many rounds with cards randomly dealt to standard strategy players. Pick the trump suit that resulted in the highest willing bid.
Passing Cards To Declarer:First prefer not to pass any cards that result in a meld score for your hand. Then, prefer to pass highest trump cards (except 9's of trump). Then prefer aces. Then prefer 9s of trump. Then prefer queen of spades or jack of diamonds. Then prefer jacks. Then prefer nines. Then pass the cards that contribute the least amount of points to our meld score.
Passing Cards As The Declarer:First prefer not to pass any cards that result in a meld score for our hand. Then prefer non-trump kings, then non-trump queens, then jack of diamonds (except if just received from partner), then lowest non-trump cards, then lowest trump cards. Finally, if necessary, we would choose to pass the cards that contribute the least amount of points to our meld score.
Trick-Taking When Leading:First remove bad options: For each legal play, simulate the rest of the round 200 times with random deals of the unseen cards. If any play results in an average round score that is more than half a point lower than the highest average play, then remove it from the options considered.
Remembering what has been played and what was shown during passing and melding, play the highest trump card that is guaranteed to take the trick. Otherwise, play the highest non trump card that is guaranteed to take the trick. Otherwise, play the lowest card.
Trick-Taking When Following Lead:First remove bad options: For each legal play, simulate the rest of the round 200 times with random deals of the unseen cards. If any play results in an average round score that is more than half a point lower than the highest average play, then remove it from the options considered.
If we don't have a play that can beat what is currently in the trick pile, then if our partner played the current highest trick card then we play our lowest counter. Otherwise we play our lowest card. If we do have play options that could beat what is currently in the trick pile, then we play our highest winning card unless we are playing the last trick card. If we are playing last and we can take the trick then we play our lowest card that can take the trick.

Our game software is freeware, meaning it is totally free with no time limit and it offers 2 player up to 4 player games.

Pinochle online, free double deck

Multiplayer Card Games Online: canasta, spades, euchre, pinochle, and hearts

Free 30 spins no deposit. Canasta, pinochle, euchre, spades, and hearts are all available to play online at Canasis in a single multiplayer download. For online canasta card game players, we have modern canasta (normal), drive-thru canasta, traditional canasta, and the ability to customize your own canasta rules. Online spades has traditional spades, modern internet spades, suicide spades, expert spades, African American spades, and the ability to decide your own spades rules. Next, online euchre has normal euchre, English euchre, 32 card kiwi euchre, and the ability to customize your own euchre rules. Online pinochle has both single pack pinochle and double pack pinochle, as well as the ability to mix up your own pinochle rules. Finally, online hearts has several rule variations to play online against other people.

Multiplayer Board Games Online: chess, checkers, and dots

All three of those games (chess, checkers, dots) are available to play online at Canasis. Online checkers has English draughts (normal), simple US Checkers, Italian dama, Spanish dama, german damenspiel, polish draughts, canadian large checkers, Russian shashki, giveaway checkers (also known as losing checkers, suicide checkers), and of course the ability to customize your own rules. For online dots players, we have simple children's dots, square-It (a more grown up game), and the ability to make your own rules.

Multiplayer Domino Games Online

Play Pinochle online, free

For online domino players, we have normal dominoes, all fives dominoes, no spinner dominoes, best of ten dominoes, and as with all our games, we always have the ability to decide your own rules to play with.